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Danae Le Guennic

MUSIC COMPOSER
SOUND DESIGNER

GAMES AND OTHER MEDIA

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Reels

Here are some examples of my composition, sound design and implementation skills:

More HERE

Services

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Audio assets (interactive, linear)

  • Music composition (orchestral, hybrid, pop, jazz and more)

  • Sound design

  • Foleys

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Assets implementation

  • Asset implementation via middleware (FMOD, Wwise)

  • Assets integration in game engines (Unity, Unreal)

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Recording and editing

  • Off voices

  • Acoustic and amplified instruments

  • Field recording

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Mixing and mastering

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Transcription and arrangement

  • Music productions

  • Radio productions

  • TV productions

  • Arranging your dream tune into a physical score

  • Orchestral arrangement from MIDI sketch

Portfolio

Here is a selection of my previous works

Video games

Radio

Filmography

Other

About me

My name is Danae Le Guennic

I am a french composer and sound designer for video games and other media, based in Leipzig (Germany).
I took my first steps into my musical journey about 20 years ago when I started studying classical guitar at my town's conservatory, which became more than a simple hobby quite rapidly.

After studying recording and mixing techniques in studio and festivals, I specialized in Sound Design for theater, which lead me to work on several productions in France and Mexico.

In parallel of my activities, I moved to Germany in 2019 in order to pursue a Master Degree in Media Art and Design at the Bauhaus University, where I specialized in video games and radiophonic productions, which are since my main activity.

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Would be lovely to get in touch!

: dana_guen

  • LinkedIn
  • Youtube

Thanks!

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